Version 0.3.0: the main story, Ascension at level 50 and the road to the Mountain of Fate
The main story. You wake in the Forest of Beginnings with nothing but a rusty knife. The village elder saw a light fall that night, Heilgrun the swamp witch finds something in you that frightens her, and Dr. Acula would very much like a friendly duel to the death. The story is told in quests, scenes and story cards – and it goes on across your lives. We won’t say more here.
Ascension at level 50. Rebirth is now the Ascension: from level 50 in Foundation Establishment you ascend on the summit of the Mountain of Fate. Choose a new first name, race and look and awaken in the forest – the world has forgotten you, your family name stays. Everything you carried and all your gold wait in the new Ascension Vault; take things out whenever you like. The Ancestral Shrine is now the Soul Shrine with the Soul Tree, and your past characters appear as Former Lives. Each Ascension grants one Memory Fragment.
Five new places in the north.
- The Cliffs (level 20–35): take the mule track from the village. Ore, mountain goats, vultures and cave trolls, the steel pickaxe and the Cave Troll Chieftain.
- Castle Acula (level 30–45): across the bridge or by Acula’s coach. The dungeon “A Friendly Duel” ends in the tower hall – party mates can join the final fight with their own entry and their own chest.
- The Last Bite (from level 40): Tessa’s roadhouse. Deliver meat, herbs and fish for stamps and trade them for gear, weapons and skins.
- Mountain of Fate (level 42–56): spirits on the slopes, the Spirit of Fate, a pilgrim hut – and the summit.
- The Temple (level 60–72): monks, Jizo and the Golden Core realm. How to find the path? That’s part of the story.
Gear and loot. Four new gear tiers (Cliffs, Castle, Mountain, Temple), the epic set Acula’s Evening Wear, new uniques, and seven rarity tiers: Common, Uncommon, Rare, Epic, Legendary and the shimmering Celestial and Godlike. Mythic pieces became Epic.
Also: if you fall in the north, you wake at the nearest rest stop; repairs are available at the castle and the temple; group bosses now scale with their own tuning per party size; new hidden boss achievements with badges.